This family of chair models uses a kind of “genetic” system to grow and build objects. The manual system is applied to the design of larger and larger chairs, causing some construction elements to become marginalized while others refine into better developed expression.
The end result is somewhat like the growth of a child into adult, with all the difficult puberty stages in-between included.
It was flowed from my analysis of the Goldilocks and Three Bears fable, but then computer renders of the design formed the basis of a survey for my masters research. The results of the survey were very interesting; when the chairs were shown at an equal size and not in scaled relation to one another, the baby chair was universally disliked. But, when shown together as a family, the baby chair suddenly became attractive.